Medieval chest game asset for the DiNusty Empire August monthly prop challenge. End to end creation took a roughly a week and was super fun!
https://www.notion.so/Empire-Challenges-August-2021-7e7d8593131b42e4a332911663eab627
High to low poly workflow using Maya, ZBrush, Marmoset Toolbag for baking and Substance Painter for texturing. Learnt a lot along the way (as always) to try and improve end results for higher quality game assets balancing geometry requirements with bakes.